One of the configuration elements included in Stellar Sphere will be a slider with a “random events” value. When the player increases this slider, the possibility of different random events will be active and could happy at any time. This events include asteroid storms, fire bars that collide with the player, night vision, thermal vision, and others.
Some of them will be included on release, others wiil be included later. In this video some of these events occur while the player is trying to score. And survive. We’ll talk about this in detail.
The work continues with Stellar Sphere, and now we have uploaded a new video, the third one: Physics in Stellar Sphere.
In this video we talk about the physics of the game around three basic elements: the Stellar Sphere, the Starship, and the gravity.
With this three elements combined, the player can choose how to configure the physics of the game in a way that can be adapted to any player.
The elements we talk here are related to Newton laws, and imply how the sphere and the ship moves and how friction affects the movement, and also if the player wants to activate gravity when playing.
Changing these parameters in the game using the config panels can dramatically modify the experience of the player. Sometimes easier, sometimes very hard.
The way you play is up to you: we give you the tools. You play the way you like it. The important thing is: never forget Isaac Newton!
You also have more info on IndieDB.
Thank you, soon more info coming.
We are happy to inform that the Steam page for Stellar Sphere is now open and available for everybody.
There you can find a lot of information about the game, images, videos, and of course the release date. Soon you’ll find the demo version of the game too. Thank you for your support!