The work continues with Stellar Sphere, and now we have uploaded a new video, the third one: Physics in Stellar Sphere.
In this video we talk about the physics of the game around three basic elements: the Stellar Sphere, the Starship, and the gravity.
With this three elements combined, the player can choose how to configure the physics of the game in a way that can be adapted to any player.
The elements we talk here are related to Newton laws, and imply how the sphere and the ship moves and how friction affects the movement, and also if the player wants to activate gravity when playing.
Changing these parameters in the game using the config panels can dramatically modify the experience of the player. Sometimes easier, sometimes very hard.
The way you play is up to you: we give you the tools. You play the way you like it. The important thing is: never forget Isaac Newton!
You also have more info on IndieDB.
Thank you, soon more info coming.
One of the random elements that will be available in Stellar Sphere will be the Asteroid Storm. If random elements is active with a probability greater than zero, there will be a chance that an asteroid storm will rise in the game. Be careful then, destroy the asteroids, and avoid being destroyed by the collisions.
You can find more info on the Steam page.
We are happy to inform that the Steam page for Stellar Sphere is now open and available for everybody.
There you can find a lot of information about the game, images, videos, and of course the release date. Soon you’ll find the demo version of the game too. Thank you for your support!
We are happy to inform that the first video of “Stellar Sphere” is ready, where the main features of the game are shown. We also are finishing the first videotutorial when we explain details of how to play the game.
Nevertheless, remember the FAQ and manual are ready and they show the main features of the game. Thank you.